Hi, I’m Milim Kim-Sinoy — a UX and Product Designer with with over 10 years of experience creating thoughtful, user-centered experiences across web, mobile, and games.
I’m passionate about designing products that feel intuitive, impactful, and human. Whether refining user journeys, shaping product strategy, or crafting polished visual designs, I love turning complexity into clarity and helping teams build things that truly make a difference.
My work spans B2C apps, games, and internal tools — experiences that have taught me to look at problems from multiple angles and connect design, technology, and collaboration to deliver real results.
I believe great design starts with empathy and curiosity. Both in my work and life, I value diverse perspectives and continuous learning — something that feels natural in a home that blends four nationalities and cultures, reminding me every day of the power of understanding and inclusivity.
Redly Games — UI / UX Designer
May 2025 - Oct 2025
Helsinki-based indie studio creating uplifting narrative adventure games
AirG Inc. — Product Designer
Mar 2017 - Feb 2024
Global mobile software company with 100M+ users worldwide
Wooga — UI/UX Designer & Game Artist
Feb 2016 - Feb 2017 / Jul 2011 - Jan 2014
Berlin studio known for story-driven casual games
Relic Entertainment (SEGA) — UI/UX Designer
Apr 2014 - Jan 2015
Award-winning studio behind Company of Heroes and Dawn of War series
Education
Skills & Tools
Spoken Languages