
Overview
Jelly Splash is one of Wooga’s most successful puzzle games, enjoyed by millions worldwide. My focus was on improving usability, maintaining a consistent visual language, and supporting continuous live content updates.
Challenge
Keeping the game fresh and intuitive across frequent event updates while preserving a smooth experience for both new and returning players.
My Role
As a UI/UX Designer, I worked cross-functionally with game designers, artists, and developers to enhance user flow, UI clarity, and engagement through refined visual feedback and consistent design systems.
Key Responsibilities:
- Supported live events and seasonal updates, creating scalable UI templates for faster production cycles.
- Improved onboarding flow and gameplay feedback to boost retention and clarity.
- Designed for the Korean KakaoTalk version, adapting visuals and UX to regional audience needs.
- Refined HUD, menus, and progression indicators for better visual hierarchy and usability.
- Collaborated closely with producers and localization teams to ensure feature consistency across releases.
Design Highlights
- Streamlined UI: Simplified layouts for clear gameplay focus.
- Delightful Feedback: Motion and color cues that reinforce success and encourage flow.
- Scalable Systems: Flexible design templates for fast event iterations.
Results
- +15% increase in level completion rates after UI/UX updates.
- +10% improvement in onboarding retention.
- Reduced user errors by 20% through improved feedback and visual hierarchy.
- Cut design update turnaround time by 30% for event rollouts.
- Contributed to successful KakaoTalk version launch through localized UX adaptations.
Reflection
Working on a live, launched game taught me how to design within evolving systems — balancing creativity with clarity, and supporting long-term engagement through thoughtful iteration and collaboration.